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Final Fantasy XI with HDD | 
enlarge | From: Sony Computer Entertainment Category: Video Games
List Price: $99.99 Buy New: $79.99 You Save: $20.00 (20%)
New (3) Used (3) from $67.98
Rating: 119 reviews Sales Rank: 12574
Platform: Playstation2 Genre: Role Playing Games ESRB: Teen Media: Video Game Autographed: No Memorabilia: No Age: 12 - 20 years Operating System: Playstation 2 Shipping Weight (lbs): 3.5 Dimensions (in): 10 x 9 x 5
MPN: 97266 Model: 711719726623 UPC: 711719726623 EAN: 0711719726623 ASIN: B00012TIWS
Release Date: June 15, 2006 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: Item is in brand-new condition and box has been opened to inspect contents only. We sell only official US R1 releases. Shop with a US Based English-Speaking Business. We can only ship to US addresses within the 50 states...NO APOs, FPOs or US Territories!
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| Features:
| • | First massively multiplayer online role-playing game (MMORPG) in the renowned FINAL FANTASY series. | | • | First cross-platform massively multiplayer online role-playing game (MMORPG) which allows gamers to connect to the same gaming worldwhether they are playing on a PlayStation 2 or a PC. | | • | From one of three starting nations, players can partake in conquests to elevate their nations standing, missions to build their reputation within a nation, and quests to discover useful items, earn money, and uncover valuable information and discover more about the story of Vanadiel. | | • | Customize characters with a host of physical traits and jobs. Gain the ability to equip and switch support jobs at any time. |
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| Editorial Reviews:
Product Description PlayStation 2 Hard Drive The Hard Disk Drive will come pre-installed with Square Enixs highly anticipated massively multiplayer online role-playing game (MMORPG), FINAL FANTASY XI, allowing cross-platform play between the PlayStation 2 and a personal computer. In addition, Sony plans to include sneak-peek product demos as well as PlayStation 2 titles, to be announced, pre-installed as part of the product package. Other product features or benefits include 40GB of storage, faster loading
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| Customer Reviews: Read 114 more reviews...
FINAL FANTASY 11 with HDD! May 14, 2008 0 out of 1 found this review helpful
FINAL FANTASY 11 is a great game for the PS2! But i bought it for $100 dollars at the time; long time ago! Now u can get it cheaper now! Plus i think u can use other online games to save on it! Like Resident Evil (The online one)! But the bad thing is at the time it was that price! They didnt have it for sale with all the expansions for it! U had to buy them separate! Plus FFx and FFx2 u cant have mutiple jobs in them games like u can FF 11! What i mean is can u be a Paladine in FFx or FFx2; hell no! I own FF 11, FFx, FFx2 and FF7 Dirge of Cerberus, and FF12! FF11 and FF12 is the best i think! But if u look on Amazon or Ebay u might find it cheaper then $100 dollars! I do think it should been cheaper when it came out! But if u figure u r buying a hard drive for the PS2! What does it cost for a real hard drive for a pc! IT probably cost more then $50 dollars right? Plus u get the FF11 game with the HDD and the utility disk and the HDD installation guide and the FF11 manual with it! So i say yes when u add the HDD and the game together it would cost over $50 dollars! But i dont think it would cost $100 or close to it! So it is worth it! But remember if u don't reactivate your character like one of the guys say in their review that u can leave it in active for i say 3 months after that it gets deleted off server! But see if it does u can still keep the game and HDD and use it to start a new character on it! Just make sure when u buy it used that it comes with utility disk! Because when i order mine it didnt come with it when it said on Amazon it would! Plus the HDD installation guide should come with it too! Other then the Hard drive and ff11 game with ff11 manual too!
Too good for your own good March 18, 2008 [originally written in 2004]
Mergers have been all over the news. Sometimes they work, such as for the Chrysler Crossfire owner upon discovery that his new $35K ride is actually a $50K Mercedes SLK in disguise. Sometimes they don't: AOL Time Warner, enough said. The latest conjunction to rock our common consumer lives come courtesy of Square Enix, father of Final Fantasy, and this time, we're getting three mergers for the price of one. Squenix's latest entry in the series joins Final Fantasy with the online world, PC platforms with PS2s, and Japan's gamers with ours.
This Final Fantasy becomes reality one step at a time. First to make the transition was Japan, who has been thumbing away since mid-2002. Next on the list were American PC gamers, who got their first taste during the final days of October. Last in line are the poor PlayStation 2 plebeians, who will be tapping their feet in anticipation until March 2004. (But then, anyone used to 300 MHz has surely accumulated some patience.)
To prepare yourself, promptly disregard all pre-existing knowledge you had about Final Fantasy; most of what you know doesn't apply here. This is only a Final Fantasy in name (and perhaps in theme); the gameplay differs as much as it did between Super Mario 1 and 2. Next, quit your job, so you can say you did so at will. As you know, firings scar the resume. If you have a significant other, make a clean break; such is less painful than a relationship deteriorated through neglect. Program Round Table Pizza onto your speed dial, and given FFXI's lack of a pause button, try acquiring a chair similar to Homer Simpson's recliner-toilet invention. I'm giving you this advice because, in MMORPG tradition, you'll never want to leave your seat, so you might as well be comfortable.
So, it's that good? In a word, yes. As an average Joe whose most recent video game mastery was of Street Fighter II, I'm not the type easily sucked into the gaming universe. Heck, I only picked the game up because of my job as a software tester, and Final Fantasy XI sure isn't the most inviting game from the get-go.
Starting out, the game offered more freedom than I knew what to do with. Choosing a character first entails picking among one of five races: elf-like Elvaans, cat-like Mithras, little kid Tarutarus, bulky Galkans, and humanoid Humans. Then you choose your gender (not an option for male-only Galkans and female-only Mithras), and finally, your job: Warrior, Monk, Thief, Black Mage, White Mage, Red Mage.
Regarding the races, let appearances be your guide. Galkans can take quite a pounding, Tarutarus get flattened like squirrels on the freeway, with humans exactly average and the rest at various points between the extremes. As far as jobs go, Mages are magic users - Black mages use harmful magic, Whites heal and defend, while Reds do a bit of both. Picking a proper combination is a strategic decision: aggressive types might try a Galkan Warrior to pound every forest creature into submission; practical types would lean towards a well-balanced Red Mage Human. After deciding on an identity (jobs can be changed later; races cannot), you must choose between three vast nations: San d'Oria, Windurst, or Bastok.
The impression continues. You start off in town, but this "town" seems like a Bigger Apple than New York in both size and density. Visit every room and talk to all townspeople and watch three hours vanish from your life. Your character "runs" at a pedestrian's pace, and many of the NPC conversations consist of irrelevant babbling, telling you little of value. I know Square was aiming for realism with FFXI, but was vapid conversation really one of real life's must-haves? The slow-scrolling text doesn't help much either, but chatting with townspeople is the only way to get assigned quests and missions (and the exclusive items that come as rewards) needed to advance in the game.
Things don't get interesting until you finally venture outside the town. The first thing you'll probably see is a cute wittle rabbit. KILL! Navigating through your enigmatic control menus, you eventually learn to position your cursor over the critter and select "attack." There isn't much reason to get involved, since the fight is automated. Punch. Whack. Punch. Whack. Punch. Miss. Whack. Punch. Ho-hum. I win. Yay, free gil (money).
Next to this fresh hare carcass, you find a tunnel worm. TIME TO DIE! "Seems like easy prey," says your reading. After sitting through another automated animated fist fight, your next victory comes. Noticing your low energy reading, you recharge by sitting down for about two minutes while staring impatiently at the screen. Then you decide to wander farther from town and find another creature, perhaps a Goblin Thug. "Seems like an even match" says your reading. Feeling lucky, you attack. The fight lasts about 30 seconds, and then boom, instant humility. You barely scratched the guy, as he remains standing with nearly half life. You call that an even match?? Feeling slightly irked by your early death, which teleports you all the way back to town, you venture out a second time. Minding your own business, you hear a loud THUD - you're being attacked! Your gauge says "even match" but you're not falling for that again. You try to escape, running at full speed in the opposite direction, but the monster's attacks, in spite of being animated punches, seem to have an army tank's range. After a futile struggle, you die again, positively pissed.
But maybe after an hour or two of trial and error (mostly error), eventually it comes: "LEVEL UP!" Instant HP boost, instant MP boost, with trademark Final Fantasy jingle music symbolizing your achievement. Another hour later, another LEVEL UP!, with more raises and perhaps a new spell. What a feeling! Over the next few days, you gradually gain a feel for timing, levels of damage done to/from certain enemies, which areas on the (vast) map are safe, and how to ration your magic spells so you're not left empty-handed. It's also at this point that the controller layout finally begins to sink into your subconscious, so deaths no longer result from panicky button-pushing. After a time, the LEVEL UPs get rarer: level 5 takes perhaps two hours, level 6, maybe three. But you feel compelled to reach them.
And what begins a fun solo session turns into a party when you come across other players and team up. It's best to have a team of specialized characters - maybe equal parts fighters, magicians, and healers - so your talents complement each other's. With your newfound alliance, you learn to take on bigger and badder things, and the sense of adventure increases proportionally. Together, you learn to coordinate your attacks to form Chain Spells (an attack greater than the sum of its parts) that give you a fighting chance against the local bosses, and when you win, oh, what a rush. 100 experience points! 100 gil! More points on my scoreboard. Bring on the next. There's a whole world to explore, and now you have friends to do it with.
Attacking and leveling may be the main course, but there are other attractions. There's also completing quests (which never seem to stop), learning magic spells, acquiring items, learning crafting skills (to make your own items), and making money (now that's realism). After enough leveling up, new abilities emerge: riding chocobos (Final Fantasy-speak for "ten-foot-tall chickens"), crossing into other nations, reviving the dead, etc. After some point, whether you notice it or not, FFXI starts fulfilling two essential human needs: a sense of accomplishment and a sense of human relationships. Okay, so the replacements are surrogates, but it's all the same as far as your emotions can tell, and feels just as involving. Two days of this game were frustrating. Two weeks and you're hooked.
Of course, as with real life, this virtual one has some built-in frustrations. One expands on my earlier gripes about the gigantic towns and babbling townspeople: it takes an eternity to do a great many things. It's not just HP, MP, and magic that need leveling up; absolutely EVERY physical ability can be improved, and each of them starts at near-zero levels. If you plan to go fishing, plan on buying a lot of bait, and bring a book; it can take an hour to catch your first fish. A step up on the irritation ladder is the attention to detail needed for simple tasks like growing a plant. The Final Fantasy world has a real-time clock ticking, and like a real plant, you must come back once every few hours to pour water in that freakin pot of dirt. Suggestion to Square: make the battle sequences active; automate the plant-growing!
Just about everything imaginable can be improved except running speed, and since your character runs at what seems to be three miles per hour, a virtual cross-training program wouldn't hurt. Lastly, depending on your idea of what constitutes cute, the Tarutaru characters are sure to drive any non-preadolescent-girl insane. After about an hour of talking to these frolicky, kid-like characters with names like Ranpi-Monpi who speak in the style of "whattaru are those creepy-weepy goblin-woblins doing-woing?!?" you want to drop-kick the little S.O.B. into the next village.
By far the worst aspect of the game - and there is no disagreement on this - is the death penalty. Dying at level 5 or above results in a 10% deduction of whatever experience points are needed to attain the next level. (Example: if you're at level 10 and need 3,000 XP to reach level 11, dying knocks you down 300.) This is as frustrating as it is time-consuming, especially when the death seems undeserved, such as when a misleading difficulty reading is to blame, or when the Internet connection stalls and locks out controller input. Depending on how far along you are in the game, one death can sabotage several hours of hard work, and three deaths in a day can equal a day wasted. Knowing how common deaths are in the earlier stages of the game (when people are still learning how to play), the severity of the penalty might discourage a lot of reasonably patient players.
Then again, to pick up this game at all is admittance of having far too much time on your hands to begin with, so perhaps it's of little consequence. Remember the good old days of 1997 (Final Fantasy VII) when people complained about a 50-hour RPG? Well, how does 500 sound? I played about 200 hours worth and achieved level 20. Keeping in mind that level 65 is possible and that each level takes significantly longer to reach than the preceding one, even 5,000 sounds optimistic.
To repeat, this game is to be avoided by anyone with a life, because FFXI just might take its place. However, if you have none to begin with, it sure makes one heck of a substitute. So if you fit the latter profile, make room on your shelf next to that copy of EverCrack, because there's a new interactive opiate in town.
Long time no see July 8, 2007 i have been waiting to jump back on this game for 3 years now for ps2. this model is very hard to find at a $100- and lower price range. an AMAZING game. basically never ending, and the fun of the game is always there. I recomend anyone age 15+ to play this game. the only down fall is the 10$ a month fee, BUT... its well worth it.
The Mother Of All RPG Game . . . Bow TO Final Fantasy! May 9, 2007 I finally got my hand on this game (for the second time), I almost had to walk thru the valley of shadows, but it was worth it! Nobody had this game anymore since is no longer available in most stores, but thanks to you I finally can sleep less . . . . THANK YOU!!!
For all fo you who thought you had to pay 100$ to get a account back. Wrong! February 7, 2007 FYI for those who failed to think outside the box! You could of just went and shelled out 20 bucks for the pc version then use the ID's they give you in that copy on your Ps2. You still need the Hard Drive and PS2 disk, but you can use the PC start up codes just fine on Ps2.
Anyways this game is great, it is cheap to get into. You pay 100 bucks for a ps2 and another 100 for the hard drive, and you got a sick game! It shure the hell beats buying a 2,000$ PC in order to play WoW! even though i love WoW, it cost alot more money to get the same satisfaction Final Fantasy Xi offers! i play both to this day on my PC, i have about 3 sealed FFXI HDD drives thinking they would be hard to find later on and i could sell them. I was write on the hard to find part, but i was wrong on sell it for a huge profit part! Either way this game is great, and is the only game out their that can compare at any level with wow.
P.S WoW is still a better game, but FFXI is just cheaper!
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